Categories: Adult games
The whole plot currently contains 1500 pages. We have already come up with the story of the world and its development but there is still much work on graphics and translation.
In our game, there will be several cities, large forests, islands, mountains, steps, farmlands and villages. All of them will be filled with the content and spectacular stories that will make up an exciting adventure.
Imagine.What would happen to people if everything that they were used to disappeared at once.
The story of the game starts almost one thousand years after horrible events that once caused a complete destruction of people’s magic in the world called Neutras. Humanity has accustomed to life without magic. But the magic hasn’t gone once and for all.
The game takes place in an entirely new, but already thoroughly thought-world, where things aren’t as simple as they seem at first glance.
The Threads of Destiny are drawn from the past to the future and weave all around in an intricate pattern, picking up the characters and bringing them into the cruel world of the struggle for their lives and future. Adventure, battles, economic development of personal possessions, new friends and a lot of different juicy situations await for the main characters!
Although, the game was created on the core RPG Maker MV, all the graphics in it was drawn from the scratch and most importantly, in an isometric view.
Three new quests have been written. One of them is written for one of the following updates, and two others for the current update. In the coming days, they will be sent to our translator. We have got some changes according to the plot in this version, so we decided to focus on quests in Artaun in this version.
The events in the manor for Taleona and for Elli are also being translated. The events related to Umi and to other residents of the manor have shifted slightly in priority and will be sent to our translation later.
Arts and Animations:
The economic system has been improved. The new animated scenes have been drawn. Sometimes Elli or Umi will drop into the office to chat. Basically, it will happen when the main hero works.
The art with Louise in the brothel has been improved;
The scene where Sardo gives Umi the pendant has been expanded;
A new scene with Vanessa is in progress, and the previous scene with her is being finalized and expanded. You could have seen it in the changing room of the clothing store. Don’t forget to visit Vanessa after the release of the next version.
In the meantime, when we were finalizing the scene when the pendant is being given to Umi, we realized that the pendant didn’t look the way it should, so we completely changed it. As a result, it affected the very first art of the prologue, so we also improved it a little, otherwise, it would completely lose its relevance.
The bug that appeared in some variations of Taleona’s clothes in the bar has been fixed.
Mini busts have been drawn for the following characters: Emilia – the maid from the Allion hotel, Jude Vinrek – captain of the South Gate of Artaun guards, Verlian – the magician who was in the prologue at the slave market;
New sprite characters have been added;
The new boot screen animation has almost been done. We will post it for review later
The game interface has been partially updated. The background of the ESC menu is slightly lightened and improved.
The bug that didn’t allow the game to take into account the time that the player is travelling between large gaming zones has been fixed. Now, the time spent on trips affects the level of fatigue.
As for the old story of the development of new mechanics indicating transition points between locations and highlighting of objects and characters available for the interaction, I’ve laid out a post where I shared the first screenshots of our success. It took a lot more time than we had planned. The complete realization of our idea, and making all the mechanics work smoothly will take some more time. Nevertheless, we can show you at least a bit of what has been achieved there, so as not to speak without proof. I hope that the time spent on improving the engine in this aspect wasn’t a waste of time, and you will find those changes convenient.
[Write if you have questions]